using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;

namespace Yoozoo.Gameplay.City
{
    public class CityRealAiCommodityCostHUD : CityRealAiHUDBase
    {
        /// <summary>
        /// 商品收入
        /// </summary>
        public TextMeshPro CashText;

        public void SetCostText(string str)
        {
            CashText.text = str;
        }
        
    }
}
